People don’t like to die in video games — unless there’s a payoff accompanying the inevitable Game Over and loading screens. Some developers know that and went out of their way to create slapstick death situations just to sabotage players in ways they’ll hopefully find funny… in retrospect.
Nude Raider is one of the most prevalent myths in gaming history. Yeah, total myth, not worth Googling at work.
It stems from the wishful thinking that there totally was a way to get Lara Croft to take off all of her clothes during the first game. There wasn’t, but developers totally made it a thing for Tomb Raider 2!
They decided to give players a cheat code that would totally make Lara strip naked for no reason. But in reality, this code actually made Lara explode into tiny pieces that would then also explode when hitting the floor.
Nier: Automata puts players in charge of androids so awesomely capable one would think them devoid of weaknesses. They are indeed devoid of serious weaknesses, but they have a really domb one.
Probably as a way to accommodate for world-saving and alien god-killing capabilities, these android bodies never received a digestive system capable of dealing with a threat such as the mackerel. Even though the game states that androids shouldn’t try to eat them, it doesn’t ever prevent players from trying. Eating the mackerel won’t simply hurt the android, it will kill it and bring about one of the game’s many bad endings.
Players should shoot most things in Resident Evil 4, both for the sake of fun and safety, but not the lake. Never the lake.
You see, in this lake lives the “Del Lago”, which translates to “Of The Lake” — ugh, that’s not a very scary name, is it? No way the developers will deter anyone from
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