Diablo IV's first season will arrive in mid to late July following the game's launch on June 6, Blizzard has announced. The news came as part of developer livestream dedicated to offering new details related to how Diablo IV's seasons and battle pass will work.
Seasons in Diablo IV will be quarterly (four a year) and will function similarly to how they did in Diablo III, with players looking to complete objectives as part of a Season Journey. Objectives are broken down into chapters, and players will need to complete most, but not all, of the objectives in one chapter before progressing to the next. Completing objectives as part of the Season Journey will contribute towards leveling up the seasonal battle pass, which will feature 27 free reward tiers. Playing and leveling up seasonal characters will also contribute towards battle pass progress.
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The free reward tiers will occasionally include a special currency called Smoldering Ash, which is used to unlock and upgrade seasonal perks (called Season Blessings) that will grant various benefits to seasonal characters, ranging from increased XP earned from monsters to having a higher chance of acquiring rare salvage materials. Blizzard re-emphasized that players won't be able to pay for power in Diablo IV by purchasing tier skips for the battle pass to earn Smoldering Ash and immediately make their seasonal characters more powerful, as each Smoldering Ash reward will have level
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