Now that I'm getting to play Starfield for myself, the first thing I'm doing is not playing the game as it's intended at all and instead messing with Starfield Console Commands.
It turns out that everyone enjoyed watching some potatoes fall out of a cockpit in a show of elegant food physics just as much as I did. So in honor of our forebearers of watermelons, cheese wheels, and potatoes, I've gone ahead and stuffed a lot more food items into the Frontier's front room. The results did, in fact, shock me. Turns out spherical foods are actually kind of boring. Cuboid food is the future.
I'd thought oranges would make for a great spillage clip, but I had no idea how many oranges it takes to fill a cockpit. I couldn't even create an enjoyable pile before my framerate started to hang and it was time to abort the mission. Orange spillage has potential, give or take your access to a supercomputer. Much as I really wanted to attempt this with Chunked Apples, I decided to skip all the delightful cubed foods since they're roughly the same size and produced similar issues.
I tried a slightly bigger sphere food next: the trusty cabbage head. Unfortunately I got hasty with my cabbage generation and spilled lots outside the door as I was spawning them in. They still spilled quite pleasantly, even if the canvas wasn't exactly clean. Cabbage was also a bit rough on my machine, so I needed to go bigger still.
Stepping up to the oblong, watermelons took much less time to stuff a cockpit. But, perhaps like real watermelons, they just didn't tumble over one another quite as much as I'd hoped. It's more of a watermelon ooze than a watermelon spill.
Believe it or not, bread takes a spill very pleasantly. Look how they topple and slide and
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