Microsoft recently cut 1,900 jobs from its gaming division and among the layoffs were many at the recently acquired video game developer Activision Blizzard. Blizzard Entertainment's President Mike Ybarra and co-founder Allen Adham are both departing. The tech giant also announced the cancellation of a Blizzard game, called “Odyssey,” that was already six years in development. On Tuesday, Microsoft reported quarterly earnings, posting its strongest revenue growth since 2022.
Jason Schreier, the creator of Bloomberg's Game On newsletter, shares the latest on Microsoft's moves, and offers some predictions about larger trends for the gaming industry to watch for this year.
Here is a lightly edited transcript of the conversation:
Sarah Holder: Last October, Microsoft completed the acquisition of video game developer Activision Blizzard for $69 billion. Activision Blizzard is the home of World of Warcraft, Diablo and Candy Crush, and the deal was a record purchase price for the video game industry. It was also the largest single acquisition by Microsoft in the company's history.
At the time of the deal, Microsoft became the third-largest gaming company by revenue in the world and touted its growth potential, particularly in mobile gaming. Activision Blizzard CEO Bobby Kotick echoed these sentiments on Bloomberg TV:
Bobby Kotick: I think there were a lot, a lot of great reasons for this merger. Mobile is an important part, and so building this much larger audience of players is something that I think Microsoft will continue to develop and enhance, and we're really excited about the future of gaming as a result.
Sarah Holder: Fast forward to last week, when Microsoft announced it was laying off 1,900 employees in its gaming division, mostly from Activision Blizzard. Yesterday, it announced that Blizzard Entertainment, a subsidiary of Activision Blizzard, would have a new president: Johanna Faries. She's a former NFL executive who had led the Call of Duty eSports division of
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