An indie tabletop role-playing game (TTRPG) from veteran designer Matt Colville has raised $4.6 million on BackerKit, and intends to offer an experience that's «unburdened» by the legacy of Dungeons & Dragons (D&D). The crowdfunding effort substantially exceeded its initial goal of $800,000.
Led by Colville, developer MCDM Productions' project is currently titled The MCDM RPG and promises a «heroic fantasy RPG» experience. Dispensing with the usual twenty-sided dice for which D&D is famous, The MCDM RPG promises modern innovations. Though very much still in development, Colville has revealed that the game does away with attacks that can miss antiquated initiative rules. Instead, every attack hits, and players decide for themselves the order in which their characters act in battle. This is intended to foster a sense of teamwork and drama, without «wasted turns.»
Colville is known for his work on the Dune (2000), Star Trek (2002), The Lord of the Rings (2005) tabletop games, as well as his popular D&D Actual Play series, The Chain of Acheron.
TTRPG juggernaut Dungeons & Dragons has become a household name in recent years, with D&D often being used interchangeably with TTRPG to describe pen-and-paper-based role-playing games. For good or ill, Wizards of the Coast's TTRPG titan has a huge amount of cultural influence, having inspired titles ranging from old-school Japanese RPGs to modern blockbusters like Baldur's Gate 3.
In a 50-minute-long video, Colville explained the thinking behind the project. It's a long watch, but well worth a look if you're interested.
The MCDM RPG is positioned as a direct competitor to Dungeons & Dragons. The latter is developed by Hasbro subsidiary Wizards of the Coast, which has been enduring some
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