The 2023 iteration of the Game Developers Conference (GDC) is ongoing, and with it, we learn a lot of new insights regarding the current progression of the gaming industry. Today, Xbox talked about the ID@Xbox Indie Publishing Program, which is going through its 10th anniversary this year. The program has become a very fruitful endeavor as it has helped bring over 3,000 games to the Xbox platform while doling out over $4 billion to developers.
ID@Xbox started as a program that wanted to help indie developers after the immense backlash that they suffered back at GDC 2013 from developers. This program would adapt to the changing and growing needs of the indie developer community. Since its release, it has supported more than 3,000 games from independent developers. This number is nothing to scoff at since this is more than the total number of games released on Xbox and Xbox 360 combined.
Additionally, Xbox has helped with many ventures for indie developers, allowing them to stay in the competition against the bigger budget titles with programs such as Xbox Game Preview and the ability to cross-platform play with friends on PC and other manufacturers' consoles. That particular one took a while to fully implement (wonder why), but it was still a successful venture once the cross-platform idea became increasingly popular among developers.
ID@Xbox has also worked with developers so they could participate in programs such as Xbox Game Pass, allowing them to reach audiences in a way that was never seen before. This particular venture has managed to help a lot of games on the platform to gain a lot of popularity through curiosity. Games like The Riftbreaker managed to get some long-needed exposure and players through the program.
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