Portal and Portal 2 are coming to the Nintendo Switch as part of the Companion Collection, and that’s incredibly exciting, but why stop there? Portal 2 is one of the best co-op games ever made and it has yet to be topped, but if you want to play it with your mates, you have to dig out your old console versions or have a PC handy. No thanks. I can play the Jak and Daxter trilogy on PS4 or bloody Blinx on my Xbox One, but not Portal 2 - make it make sense.
I didn’t play much of Portal 2’s co-op mode when it first came out. My friends were on console and I was on PC and the little I did play was a headache because of my bad internet. I missed out big time. In the years since, I’ve played it with both strangers online and through snippets of the campaign with friends, but never from start to finish. It’s one of those games that has been hard to get through completely due to all manner of circumstantial bullshit. Now that I finally have the time, means, and desire, I can’t. I missed the bus and Gabe Newell isn’t coming back to get me.
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Co-op games usually cater to one player as well, meaning that puzzles aren’t designed around needing two people. But then you get the odd solely two-player game like It Takes Two. Holding up platforms for each other, figuring out puzzles together as something clicks into place, and sabotaging for a cheeky chuckle as your friend sighs over the mic are all things that make co-op such a good genre, and one we sadly don’t see enough anymore. I can’t count the number of times I moved my portals at the last minute to send my bud hurling into the void - sorry, but not really. But the same was done in kind and we sat there laughing like a couple of idiots. I’d
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