Shigeru Miyamoto, the father of Mario and Zelda, opened up about his history with video games and his current role in the industry in a new interview.
Speaking with The Guardian, Miyamoto said: «I don't think of myself as a game designer [these days].» In the 2020s, the industry legend is more concerned with «finding unique opportunities for Nintendo.»
«We try to find our own new path. The movies, the amusement parks, I'm excited to see what kind of organic things result from those [...] I'm still very new to [the movie] industry and I'm still learning, but I'm trying to read a lot of scripts these days and learn how they are developed, to see how we can create uniquely Nintendo films.»
With The Super Mario Bros. Moviebreaking box office records, it's no surprise that Miyamoto is keen to help Nintendo explore this new frontier of creativity. With the seasoned designer at the helm of the upcoming live-action Legend of Zelda movie alongside Morbius producer Avi Arad, it looks as though there will be plenty more chances for Miyamoto to flex his filmographic muscles.
However, this is not to say that the industry veteran has stepped back from game design wholesale. While he is «not involved in the minute details of development,» Miyamoto «does oversee entire projects» in a more big-picture way.
Taking about his approach, Miyamoto said of himself: «If he says something's good, it's rare. He's actually a shy person; even when he thinks something is well done, he would often not say that to someone directly.»
Reflecting on his roots, he added: «A lot of my classmates were going off to car manufacturers or electronics manufacturers, but I wanted to make something weird, something interesting, that's how I came upon Nintendo.»
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