When Disney Lorcana launched over the summer, the majority of consumers seemed mostly into it for the bling — big shiny cards filled with their favorite Disney characters. But with the arrival of Ravensburger’s second set of cards in November, titled Rise of the Floodborn, it’s obvious that many of the game’s most basic mechanical elements still have yet to be revealed. Case in point are the all-new location cards, which will roll out with the game’s third set titled Into the Inklands beginning on March 8. A new card was revealed Thursday, and it’s clear that the mechanic could have the potential to greatly alter the strategy of the game.
In Disney Lorcana, players take on the role of illumineers — powerful spellcasters that use magical ink to summon beloved Disney characters to the battlefield. Once Into The Inklands arrives, illumineers will be able to summon locations as well. But, unlike land cards in Magic: The Gathering, location cards are very much open to attack. Each one has a willpower value, representing its health, and all can be damaged by virtually any unit on the other side of the table.
Once in play, location cards will add lore, which represent victory points in Disney Lorcana, at the beginning of each round that they remain in play. This makes them valuable as reliable sources of income throughout the game, and important targets for opposing player attacks. However, because they have no intrinsic attack rating, there’s no downside to attacking them — they simply can’t fight back on their own. That means location cards are actually more vulnerable to attack than regular character cards.
On Thursday, Ravensburger revealed Jim Hawkins, Space Traveler. This new hero card has a unique ability, which is
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