As a Soulsborne game, it is far from surprising that can be difficult to play. Between the sheer scale of the Lands Between and the opponents encountered there, poses a steep challenge to overcome. However, by overcoming these difficulties, reaching one of ’s many endings can be a very rewarding experience.
To some extent, the difficulty of any video game is related to the individual player; some may excel at navigating combat systems which require fast reflexes, for example, while others can struggle in the same situation. Of course, the health pools, techniques, and other attributes of enemies also play an important role in a game’s overall difficulty, and has no shortage of famously hard bosses. However, there is still plenty to consider when judging how truly difficult is in its entirety.
The enemy known as in Elden Ring’s Shadow of the Erdtree DLC may actually not be the toughest boss, despite his presence in promotional materials.
It cannot be denied that is among the most difficult modern video games. As with FromSoftware’s other iconic Soulsborne games, it is characterized by its punishing boss battles and unusual level-up system. This forces the Tarnished to pay for a single increased stat at a Site of Grace, instead of the increase triggering automatically as it might in other games. It is not enough to just defeat foes; the Tarnished must also, crucially, make it back to safety. As fast travel is not always an option, this can mean a tense journey through hostile territory ensues.
In addition to this additional challenge in growing stronger, although does have an ideal progression route, it does not provide the player with any advance warning of an enemy’s own strength (as a level indicator might do in other games). Instead, the only way to find out is to actually engage a given foe in combat, which without preparation can lead to some quick and painful defeats. On the other hand, gaining familiarity with the attack patterns of a given enemy is a
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