Grand Theft Auto 3 is one of the most important games in its genre. Not only is it one of the first titles to truly perfect the open-world format, but the way it achieves decent storytelling, solid character development, and impressive world-building while maintaining the potential for mischief is simply revolutionary. It forged a formula that has been adopted by the likes of Saints Row, Simpsons: Hit and Run,and Sleeping Dogs, as well as other Rockstar projects like Bully and Red Dead Redemption. Grand Theft Auto started life as a top-down action-adventure series with an impressive degree of non-linearity, despite being somewhat restrictive thanks to its core game design. Later entries would prove to be far more influential.
Through its unapologetic and controversial approach to violence and mature themes as well as its revolutionary level design that pioneered the sandbox experience that so many AAA games rely on today, Grand Theft Auto 3 garnered critical and commercial acclaim, and the franchise has never looked back. Huge sales would follow suit along with many later iterations on the formula, and as Grand Theft Auto 6 fast approaches, Rockstar will likely be more keen than ever to replicate this once again. It'd do well to remember just how Grand Theft Auto 3 ensured the franchise was set up for success, as forgetting its essential principles could be a costly mistake.
What Sets Grand Thet Auto 5 Apart From Grand Theft Auto 4
While it may have been improved upon in subsequent years, Grand Theft Auto 3 laid the groundwork for all future open-world titles to develop upon. Players assume the role of Claude, a silent protagonist who is wronged and spends much of the plot on the path of revenge. Along the way he gets swept
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