Koei Tecmo recently showcased how the Wizardry system in their upcoming action role-playing game, Wo Long: Fallen Dynasty, will work with each elemental buff. The developer revealed a "rock, paper, scissor" style counter system that allows players to use different elemental attacks to nullify incoming attacks or passive debuffs. The Japanese publisher also showcased how players can use each elemental spell to counter other elements during gameplay.
This game features a robust Wizardry system, a massive upgrade from Koei Tecmo and Team Ninja's previous action role-playing titles, Nioh, and its sequel, Nioh 2. The Wizardry system in Team Ninja's upcoming action RPG feels like a mashup of their most recent work in the Final Fantasy spin-off, Stranger of Paradise: Final Fantasy Origin, and Nioh 2.
The Wizardry system in Wo Long: Fallen Dynasty features unique offensive and defensive spells that players can use to imbue their weapons with certain elemental affinity or use as passive damage dealers during combat. Spells and talismans were somewhat secondary in the Nioh games; however, for their upcoming game, Koei Tecmo has made the Wizardry system and spells an integral part of combat.
Given how integral it is to Wo Long: Fallen Dynasty's combat, many players were somewhat skeptical about how the Wizardry system would work. Fortunately, Koei Tecmo has finally given a full breakdown of the "rock, paper, scissor" style Wizardry system ahead of the game's launch to give players a complete overview of how it benefits the moment-to-moment gameplay of Wo Long: Fallen Dynasty.
The Wizardry system in Team Ninja's new title comes with various elemental affinities, with each element having its own strengths and weaknesses. In a recently
Read more on sportskeeda.com