Blood Bowl 3 developer Cyanide Studio has apologized to players for the "problems" that have plagued the game since it released earlier this week.
In a statement (opens in new tab) posted to Steam, Cyanide said it was committed to giving players "an update on the main topic without avoiding anything" and surmised that the main issues affecting player satisfaction were, in order: the monetization, the Brutal Edition, the game "state", the server issues, the Faction Leaks, and the Blood Bowl team. The team then outlined how it hoped to address each of those points.
"We’d like to start with where the game is at launch and what players can expect from us as we move forward," the team began (thanks, PC Gamer (opens in new tab)). "We know there are some features missing that players expect, being able to reconnect in a game, for example, and we are working hard to get those features added.
"The functionality of the game is our main priority, and rest assured, we will do our best to address any bugs or broken elements as soon as we can.
"We hope that Blood Bowl 3 will be a game that is ever-evolving. Even the end of the roadmap is not the end of the road. We will continuously add content and events. We have big plans and ambitions for Blood Bowl 3 and these initial stumbling blocks don’t change that."
The statement later said that the team wanted to "take this opportunity to apologize for the server issues leading up to and during launch".
"This has been our main concern since the start of the Early Unlock. Since yesterday’s patch our servers are more stable," it added.
As for the complaints about the game's monetization model? The team admits that it's a "sensitive topc" and admitted that it "will probably not be able to
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