EA and Respawn have taken the lid off Apex Legends: Resurrection, Season 18 of one of the biggest examples of the battle royale genre. Launching on 8th August next week, it sees Respawn stepping back to completely overhaul – resurrect, if you will – Revenant, one of the first characters that they added to the game, all the way back in Season 4.
Revenant was always one of the more twisted creations within the Apex Legends, added to the game with a perfectly executed narrative bait and switch, this assassin bot killing off the heavily teased character of Forge. Over time, more of his backstory has been revealed, the inserted human memories within his programming gradually coming to the fore, and the Mercenary Syndicate and Hammond Robotics repeatedly resetting him time and again.
But now something has changed. Specifically, he has been changed within the latest part of the Killcode narrative arc, wrapped in and around the hunt for Duardo Silva by a clutch of Apex Legends stars, and Revenant’s abilities, voice and default skin have all changed in the process. I mean, Loba stole his eye and tried to hack him.
For players invested in how Respawn are building out and telling this game’s character-driven story, it’s a dramatic turn that will certainly keep you guessing what’s going to come next, but the more important point is what this means for Apex Legends as a game.
Since Season 4, Revenant had slowly faded from relevance, the way that the game is played and the meta shifting away from him. The team saw an opportunity to bring him back to the forefront with this narrative turn, overhauling his abilities to be back level pegging with the latest and greatest.
So here’s the breakdown:
Revenant can still crouch-walk at high speed and
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