Hathora helped Frost Giant Studios test the network for its online multiplayer real-time strategy game Stormgate, enabling it to hit a theoretical one million concurrent users.
In the world of online multiplayer gaming, the launch day of a hit game is a momentous occasion. The genre’s social nature often leads to viral popularity, with gamers from around the world eager to join in and play simultaneously. However, this surge of players can place immense strain on the backend infrastructure, requiring studios to be prepared to handle the load seamlessly from day one, Hathora said.
While major game studios such as Riot, Blizzard, Valve, and Epic have invested billions in developing specialized solutions to address this issue, smaller studios are left to build their own infrastructure from scratch. The last thing any game developer wants is for players’ first experience to be one of frustration due to technical difficulties, Hathora said.
To tackle this problem, Hathora was created back in 2020 with the goal of providing a comprehensive solution. Hathora is a platform designed to handle server orchestration and scaling for multiplayer games. Game developers can easily sign up through the Hathora website and deploy their games in any of the ten available regions within minutes. The platform is built with scalability in mind, allowing studios to focus on creating the next generation of successful games without worrying about backend infrastructure.
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To put their platform to the test, Hathora recently conducted a load test
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