[UPDATE] Fellow South Korean website Inven actually transcribed the whole investor (as spotted by MassivelyOP) meeting and, as it turns out, Acting Chairman Park Byeong-moo specifically mentioned Guild Wars 3. So, it's official now.
ArenaNet has a meaningful IP called ‘Guild Wars’, and after Guild Wars 2, they are currently working on ‘Guild Wars 3’. Looking at this process, we have considerable competitiveness. Although it is not completely profitable, I believe that it has increased its competitiveness.
[ORIGINAL STORY] South Korean financial website Money Today reports that Guild Wars 3 recently received the green light from ArenaNet parent company NCSoft, which assessed in-house development resources and reviewed business feasibility.
It is unclear from the report whether development is literally just starting or whether actual production is now commencing. Despite some layoffs that took place in 2019, ArenaNet has been working on a new project for some time. In 2022, the developer was openly hiring for an unannounced triple-A game in pre-production, based on an 'established fantasy online IP' and to be made with Unreal Engine 5. Unless ArenaNet suddenly decided to license some other fantasy franchise, the most likely answer is they were already referring to Guild Wars 3.
The job ad also featured a decent overview of what the game might be like:
We have a bold vision for breaking free of certain vicious cycles inherent to content creation. Our studio strives to build both breathtaking narratives and a deeply interactive world. In this role, you will be building the pillars of our multiplayer storytelling experience, such as interactions, conversations, scenes, dynamic spawning, and emergent objectives.
It sounds a lot like the evolution of Guild Wars 2's dynamic events. It's been twelve years since ArenaNet tried to innovate the MMORPG genre
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