Grinding Gear Games has posted a small update about the Path of Exile PS5 native client, that the studio confirmed it was developing a few weeks ago. The short version is that the native client is being treated as a new title by Sony, so it has to go through the certification process once again before being approved.
In its statement, Grinding Gear Games said, “During our GGG Live broadcast a couple of weeks ago, we mentioned working on a native Path of Exile client for PlayStation 5. In this news post we’d like to give you a small update regarding this and when to expect the client to go live. The PlayStation 5 native client is treated as a new title submission on PlayStation 5. It gets all new PlayStation 5 services integrations like party and trophies. This means that we needed to rework some of those systems compared to the PlayStation 4 client and certify them.
At this moment, the game client itself is finished, but we still need to make some adjustments to satisfy the certification requirements. However, these are minor and should not take long.This also means that the PlayStation 5 client gets a new set of trophies (which are identical to PlayStation 4 trophies) and those will be unlocked automatically when you login to the game.We expect to finish certification within the next few weeks. Thanks for your patience!”
Source: Grinding Gear Games
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