In Tanta We Trust is a rare example of DLC better than the main game it's based on, but that doesn't mean you need to rush out and buy a PS5 copy of Forspoken in order to play it. This optional expansion trumps the original campaign purely because it doesn't need to bother with the baggage of an open world experience: vast stretches of land and tedious side activities. This is a streamlined, tightly-packed undertaking that proves consistently enjoyable, if a little too short.
While the DLC tells you it takes place after the events of the main game, the vast majority of the story actually serves as a prequel. Protagonist Frey Holland is transported back in time to the Purge of the Rheddig, a war that ravaged Athia and sent the Tantas loopy. The twist is Frey finds herself in someone else’s body and is accompanied by Tanta Cinta, who's out to save the city by any means necessary.
It's a fairly basic premise that's given little time to set up many twists or further stakes as the expansion can be finished inside two and a half hours. There is one open area that's roughly the same size as a single region from the base game, but besides that, it's linear routes and encounters. While that's no bad thing on its own, there's hardly enough time to really ground yourself in the new location and get to know its quirks before the DLC is over. Worse still is you can't backtrack to that bigger zone — you'd need to start another playthrough if you miss anything gear or lore-wise.
This condensed structure does have its positives, though: less time spent wandering the outback and more in combat encounters. Frey very quickly unlocks a whole new set of powers to use — it's like the original game's ability tree on steroids — which work in
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