Flintlock: The Siege of Dawn is one of the most exciting Soulslikes on the horizon in this post-Elden Ring world. While it’s hard for games in that genre to impress in the wake of FromSoftware’s mighty open-world adventure, Flintlock hopes to stand out with its unique “gunpowder fantasy” aesthetic that trades high fantasy for the titular flintlock pistol and other early technology.
“We definitely consider Flintlock to be a Soulslike, and there are plenty of inspirations from Elden Ring,” Game Director Hayden Asplet explained in a press event.
Digital Trends got a hands-off look at around 15 minutes of new footage from the game and spoke to the developers about their ambition for this gunpowder fantasy Soulslike. While Art Director Robert Bruce made it clear that Flintlock: The Siege of Dawn’s gunpowder fantasy is “unique and its own thing,” he also said that “when we come out, I think that players will be ready for that next Elden Ring experience and we’ll have a lot of that there for them.”
The portion I saw started at a caravan where protagonist Nor and her magical fox-like companion Enki can speak to NPCs and upgrade and craft items. Before long, she was on a quest to investigate a nearby keep. From the immediate first glance, Flintlock: The Siege of Dawn’s unique aesthetic and setting are noticeable. It doesn’t quite feel like it is set during the renaissance or in a steampunk world, but technology — mostly powered by gunpowder — is slowly starting to creep its way into more and more things.
Some factions resist this change, while others like Nor embrace it on their personal quest to take down the gods. This even bleeds over into movement, as Nor can even use explosive black powder to do a double-jump flip in the air
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