A Final Fantasy XVI demo comparison video was shared online, putting the game's Quality and Performance modes side to side to highlight their differences.
The new video, which was put together by ElAnalistaDeBits, confirms the game runs at 2160p resolution upscaled from 1440p, 30 frames per second in Quality mode, and 1440p resolution upscaled from 1080p and 60 frames per second. Performance mode, however, doesn't seem able to keep its targeted framerate consistently, as there often drops to around 40 frames per second. Quality mode, on the other hand, is more stable and features higher settings for shadow quality, anisotropic filtering, and postprocessing effects. Both display modes lock cutscenes at 30 frames per second, which makes sense to keep visual quality as high as possible.
As this comparison is based on the demo, things may change in the final version of Final Fantasy XVI, but we shouldn't expect any major change, as the developer revealed it won't get a day one patch. Performance, however, may be improved some time after launch, although where solid performance is required, such as during combat, the game already seems to deliver, although with a noticeably lower visual quality.
Aside from some technical shortcomings, the Final Fantasy XVI demo is an excellent showcase of the game, allowing users to try out the first few hours of the game as well as a combat-focused scenario that shows the potential of the game's action combat system. The demo is now available for download worldwide.
Final Fantasy XVI launches on June 22nd worldwide on PlayStation 5. The game will eventually make its way to PC, though the team will need more than six months to properly optimize it.
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