The revamped Dawntrail benchmark has finally arrived, providing us with a taste of Final Fantasy 14's massive graphics overhaul and a glimpse at how our Warriors of Light will look come 7.0 this summer.
Following the initial Dawntrail benchmark debacle and subsequent apology from director and producer Naoki 'Yoshi-P' Yoshida, a new version of the software has dropped. The previous release saw fans struggle with broken textures, poor lighting, and some seriously uncanny facial features - from "soulless" eyes to dolphin-esque Lalafell teeth. Yoshi-P says that the new version of the benchmark addresses these issues with "significant updates" and boasts some "major specification additions" to boot.
The lighting is now open to customization, allowing for less of that pesky blue-colored tint that washes our characters' eye, hair, and skin colors out. Yoshi-P explains that Square Enix has "repurposed" the option to adjust lighting and time of day in the character creator with a new variant that doesn't feature that overpowering blue hue. More excitingly for us Gpose frequenters, he says that the team was "also able to fulfill requests from players who had wanted a photo studio-like environment similar to what screenshot enthusiasts recreate with in-game housing."
Other important tweaks include changes to character highlights - from glowing pupils to lip gloss. "The updated benchmark features enhanced lighting processes as well as changes to lighting and other environmental features," Yoshi-P says, encouraging us to "check out the new beautifully crisp highlights" for ourselves. Awkward wrinkles, striking smile lines, and other such undesirable facial impressions are also no more in the new benchmark, along with low-resolution hair textures and poorly projected shadows.
This massive glow-up to both the character creator and overall environment will carry over into the game itself come Dawntrail, according to Yoshi-P: "We carefully investigated the feedback from all regions
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