While Shadow of the Erdtree might've sold five million copies in less than a week, that didn't translate into 5 million happy Tarnished for Elden Ring's DLC. A day after its release, Shadow of the Erdtree sat at a «Mixed» rating on Steam thanks to an early influx of negative reviews, many of which complained that its new bosses felt excessively, arbitrarily difficult. But a week later, Shadow of the Erdtree's managed to scrape back some of Steam's public sentiment, and has climbed to a «Mostly Positive» rating.
Shadow of the Erdtree's gotten around 44,000 more reviews since we took stock of its Steam rating last weekend, when only 61% of its user reviews were positive. Now that over 70% of its 57,000 reviews are favorable, how do we explain the recovery? Did those players with early frustrations notice Bandai Namco's Scadutree Fragment public awareness campaign and start having an easier time? Or were most of the players who'd eventually leave positive reviews busy playing? Maybe it was a FromSoft fan defense brigade, trying to counteract what they thought was a review bombing campaign?
Having done a quick survey of Steam reviews from the last couple days, it seems like it's a mix of the three. Most recent positive reviews share a pretty simple theme: Yes, it's hard, but those early reviewers were rusty whiners. Steam user Dr. Voidburn finds a succinct phrasing for the sentiment, saying, «Don't listen to the negativity. Big sword still go brrr.»
As you'd probably expect from positive reviews for a FromSoft game, there's a lot of breathless praise for Miyazaki in the mix. What's interesting, though, is while a few recent negative reviews still call the boss difficulty overtuned, most of the complaints from the last couple days are performance related. Players are describing regular FPS drops and hitches, especially during the DLC's final boss fight. It's a frustration mentioned in plenty of positive reviews, too.
We'll have to wait and see where the remaining
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