How tall is Aloy in the PSVR 2’s Horizon: Call of the Mountain game? Fans are surprised to find out!
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With the recent debut of Sony’s latest gaming accessory for the PlayStation 5, the PSVR 2 saw immense popularity amongst the gaming community. Not only this, but the VR headset launched with an update to the exclusive game Horizon: Call of the Mountain, the highlight of players’ VR experience. And with that being said, many players were shocked to find a significant height difference between themselves and the game’s protagonist, Aloy. And this difference was only recently discovered with the switch to VR. However, there are many contributing factors to the difference in height and some notable solutions to the issue (if it even counts as one).
So far, many Horizon: Call of the Mountain fans have a hard time getting over the jarring perspective they were granted in the VR version of the game. Aloy, who is said to be 5’6 according to the games Wiki page, has shocked fans by appearing much shorter than this. Contrary to the official height of her character, most players thought she was pretty tall due to her insane feats of strength. However, this was also while seeing her on a standard television or monitor screen. So now it begs the question of what has changed. Is Aloy’s character really short, or are you just tall? Or is it a difference in height at all?
This first-person perspective action-adventure game is a part of the overall Horizon franchise. It sees fans of the franchise playing as a former Shadow Carja rebel named Ryas. After committing crimes, he is sentenced to atone for them by joining an expedition to Sundom. However, a new threat has
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