Ready to join in on Horizon: Call of the Mountain PSVR 2? Learn more about its features here and discover what’s new in this dynamic virtual reality game.
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This action-adventure VR game was released over a week ago and developed by Guerrilla Games. It is the third instalment of the Horizon franchise. Rather than take on the role of Aloy like in the previous two games, Horizon: Call of the Mountain sees players take on the role of Ryas, a former Shadow Carja rebel doing all he can to atone for his previous crimes. Horizon: Call of the Mountain is slightly more linear than the previous two and spends much of its time more focused on showing players the spectacles of the world than on the story, but it’s still enjoyable, especially on PSVR 2.
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After rebelling against his people, Ryas is now a prisoner of the Shadow Carja, assigned a series of tasks to redeem himself. One of those tasks includes joining the expedition sent to investigate a new threat to the Sundom.
The story told in Horizon: Call of the Mountain is not a particularly layered affair. Instead, it’s been designed to centre around big moments (such as when you reach the top of a mountain or see a massive machine coming at you) and cameos.
Ryas’s inner monologue has been scripted so that it doesn’t distract you from admiring the world. The story starts to pick up a lot more during the second half of the game as an increase in action causes it to become more engaging.
It’s not a particularly dense chapter in the Horizon franchise, but it’s still fun, and players will come across a series of familiar faces along the way.
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The Horizon
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