The healthcare system is something we all interact with at some point in our lives. For many of us that relationship starts at birth and will end when we shuffle off the mortal coil. For others, it is a constant in our life whether through relying on it for help, or through working in it. Personally, I’m engaged with it day in and day out, having experienced various roles within the NHS from the front desk to service management. Fall of Porcupine is a game that explores peoples’ relationship with healthcare, both the good and the bad.
In Fall of Porcupine you play as Finley, a recently qualified junior doctor whose first role is at St Ursula’s, the main hospital of the small, quaint town of Porcupine. Finley is a pigeon which is not out of the ordinary in this world as all the inhabitants are animals. Fellow newbie doctor Mia is an actual cow while their lead consultant is a snow leopard. There are a whole host of characters to meet both in Porcupine and within St Ursula’s too, with some of them becoming friends with Finley while others will take a dislike to him due to what he represents to some folk; not everyone is happy with the hospital.
The gameplay varies between exploring Porcupine and interacting with the inhabitants, along with doing shifts at the hospital to take care of patients. Things do not get off to a good start for Finley as he gets injured on his first day, but soon enough he is up and ready to help the sick. During a shift you are given three patients to look after. To look after them you go to their rooms, talk to them about their ailment, and then play a minigame. There are only a few of these but they each have different ways to play them. For example, one is a quick time event where you are to press
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