Exoprimal launches tomorrow, 14th July, on PS5 and PS4 – but our review won’t be live to mark the occasion. Capcom’s latest shooter is a heavily online co-op focused game, and while we’ve had code for a few days, the servers have only just gone live. This means outside of the various pre-release betas, we’re yet to really start our crusade in the game.
In order to bring you the best possible review, we want to ensure we’re playing on public servers with the rest of you. Ultimately, this means that our review is going to be delayed by several days. While we’ll be pouring many hours into the release this weekend, it’s unlikely we’ll be in a position to accurately appraise the title until later next week.
However, we will bring you some early impressions and first thoughts over the weekend, so you can get a general idea of which way the wind is blowing. Obviously this isn’t an ideal situation; we wish we could bring you a review on launch day. However, in this situation, with such a heavy emphasis on multiplayer, we reckon it’s best to get started with the rest of you.
A true PlayStation veteran, Sammy's covered the world of PS gaming for years, with an enormous Trophy count to prove it. He also likes tennis games way more than you.
Not a fan of online multiplayer, but big mech suits and dinosaurs? Yup! Interested to see how this pans out.
I wish this one had launched on PS + same to as it has on Gamepass. It looks good however I got too many games to play to take a risk on an online game at almost full price
I do think the game will be fun, but much short lived. Should’ve launched as a F2P.
@Fight_Teza_Fight I wouldn't be surprised if it maybe transitions later down the line. Depends if it gathers any momentum or not.
Read more on pushsquare.com