Blizzard has already had a busy year with the launch of Diablo IV (and, you know, that whole getting acquired by Microsoft thing), but the studio still has one more big release for 2023: Warcraft Rumble, a free-to-play strategy mobile game releasing on November 3.
I had a chance to chat with game director Tom Chilton and executive producer Vik Saraf. I asked them about the creation of this new take on the Warcraft franchise and its name change from Warcraft Arclight Rumble.
GamesBeat: I’m curious about inspirations for the game.
Tom Chilton: I can get into the origins of the project in a lot of ways. It started as far back as 2013, when a bunch of friends of mine in my WoW guild were playing a lot of Puzzle and Dragons. We would go out for guild dinners after doing some raiding and they were playing this game on the side. What is this thing you’re talking about and playing so much? They wouldn’t shut up about it. Eventually they dragged me into playing it a bit. At first I had a hard time taking it seriously. A mobile game? Is that a real game platform? Can’t be. But I wound up playing the game with them for several years and really enjoying it, discovering the magic to that kind of game. That was the game that first planted the seed in my mind. It could be cool to someday make a Warcraft mobile game. It showed me that a very deep, strategic experience could happen on mobile.
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