At The Game Awards last December, Jurassic Park reared its scaly head to the audience in the monstrous form of Jurassic Park: Survival. It's a new adventure game (no relation to the canceled early 2000s action game of the same name) made by Saber Interactive in partnership with Universal. At the time, they didn't share much detail. But today, Saber and Universal have given IGN an exclusive peek into their rendition of Isla Nublar — new characters, new locations, new dinosaurs and all.
Universal and Saber have shared with us an internal Q&A conducted with Universal Products & Experiences executive producer John Melchior and Saber Interactive creative director Oliver Hollis-Leick, which contained a number of tidbits about what to expect from Jurassic Park: Survival. Going in, we already knew the game will take place one day after the events of the 1993 film. The action will follow InGen scientist Maya Joshi, who has been left behind on Isla Nublar after the characters of the film depart. There, she must survive and attempt to escape the park, avoiding dinosaurs and other hazards as she goes.
From Melchior and Hollis-Leick, we learned that we'll not only be revisiting iconic locations from the 1993 film, but we'll also be seeing brand new ones. This particular setting allowed the developers to explore places that were only implied in the film, but never seen — distant buildings, places where visitors were meant to stay the night, and so forth. And the locations that we're familiar with may have been changed by the aftermath of the film.
"We have been working with all our stakeholders on what the island would have looked like after the events of the film," Melchior said. "This includes areas we all love like the Visitor’s Center and the T-Rex paddock. But also, what we didn’t see, things that were not part of the tour or got cut off by the storm. Those on the island were supposed to be there overnight, so what does that mean? What would they have seen and where would they
Read more on ign.com