We review Euthia: Torment of Resurrection, a open-world sandbox game published by Steamforged Games. In Euthia, you'll be exploring the world, fighting monsters, and leveling up your character.
I have always wanted to play Euthia, but my backlog of games prevented me from backing either its original Kickstarter or the reprint. I heard that it was a combination of Mage Knight and Runebound, two of my favorite fantasy adventure board games.
Well, the gaming gods smiled upon me as not only have I been blessed with reviewing Euthia, but a Kickstarter campaign for the original game, as well as its newest expansion, Cruel Frost, recently launched.
Is this game worth backing? Absolutely, with a few caveats discussed below.
Euthia: Torment of Resurrection (Euthia, going forward) is a competitive/cooperative/solo fantasy adventure board game for one to four players. This is NOT a campaign game (cheering begins), but a sandbox, open world, scenario-driven adventure (cheering intensifies). There are a total of eleven scenarios included in the base game, with one of them having three variations. Each one can be played competitively (race to points/completing an objective only – no PvP), cooperatively, or solo (TECHNICALLY, one is coop/solo only), with tweaks to combat and other areas to balance the different play styles. Games last between an hour and four hours, depending on the scenario chosen and the player count.
The number of rounds is determined by the scenario played. Each round consists of the following steps:
After every player has completed a turn, the round marker is moved up one and, if that was the final round, the game ends; otherwise, the next round is played.
The winner is determined by who has collected the most reputation points through adventuring, from killing monsters, liberating hexes, and collecting treasures. Only three of the eleven scenarios have a true “defeat” condition, where if the final objective is not completed, all players lose. In all the
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