With EA Sports FC 24 launching this week, we finally have confirmed performance information from EA itself on how the football game runs on the Nintendo Switch. The Switch version is particularly interesting this year because for the first time it runs on EA’s Frostbite Engine, which is used to power the other versions. It means EA isn’t simply releasing a rebranded “legacy” version of FIFA 19 again. Instead, the Switch version is more akin to the PlayStation 4 and the Xbox One version.
Switch players also get an expanded Ultimate Team mode on par with the Ultimate Team seen in other versions of the game. Ultimate Team in the Nintendo Switch version of FIFA was severely limited, so this improvement is sure to go down well with fans.
Nintendo Switch owners have heavily criticised EA for releasing legacy editions of FIFA on the console. IGN awarded the original FIFA 19 a 5/10, and FIFA 20 (which we said offers "nothing but a barebones roster update") a 4/10. FIFA 21, FIFA 22, and FIFA 23 earned just a 2/10 each. The final entry is "a prime example of minimal effort for maximum profit", we said in our review.
Speaking to IGN in a new interview, Doru Logigan, Line Producer on FC 24 for the Nintendo Switch, discussed the “multi-year effort” across multiple teams that went into getting FC 24 running smoothly on Frostbite on Switch. “We consider that FC 24 is a whole new chapter for the franchise and we wanted to offer our players the same feature-rich experience that the other platforms are offering,” Logigan explained.
This work involved some of EA’s most experienced and senior software engineers, Logigan said. The teams had to strip FC 24 bare and create a new foundation that would give them the confidence that the game could
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