Electronic Arts and developer Full Circle offered an update on the new Skate — which we’re all just casually calling Skate4, and not “skate.”, right? — showcasing what activities players will get up to when the game launches at some undetermined point. No, there’s still no release date for the new Skate — this is a game clearly still deep in development and playtesting, though Full Circle developers offered a hint of progress today, saying that console playtesting is coming.
Full Circle showed new snippets of “pre-pre-alpha gameplay” from the new Skate on Thursday, and talked about what players can expect while skating through the city of San Vansterdam. Developers discussed a few types of activities, including Challenges, which are described as “short solo experiences that rotate in and out” and will change over time; Pop-ups, dynamic events designed to be cooperative experiences; Community Events, which involves large groups of skaters; and Throwdowns, user-initiated and customizable activities where players can gather, compete, and cooperate. Enticingly, devs noted that activities in Skate are unbounded from “our reality,” so expect things to get a little weird.
Developers also discussed variations on Challenges, including ones focused on climbing — meaning taking advantage of skateable verticality — and others like Tag, big group-activity games.
The Skate team also coined the term “flumping” to describe what players will be doing off of their boards. Flumping is a portmanteau of “flicking” and “jumping,” and implies the urban platforming and exploration that will happen when not directly skating. (Warning: Do not look this term up on Urban Dictionary.)
Full Circle again emphasized that its take on Skate will be a
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