Star Wars Jedi: Survivor is having a rough start on PC. As outlined in my review, performance is choppy in the largest areas of the game and even those hoping to flex their top-of-the-line GPUs are lucky to get a consistent 60 fps. A patch issued pre-release has helped(opens in new tab) with egregious problems like broken cutscene audio, but larger issues remain, like its inability to utilize the full power of your hardware and its unending hunger for VRAM.
The result on launch day? A «Mostly Negative»(opens in new tab) user rating on Steam, with reviews almost exclusively citing unacceptable performance.
In response to the PC version backlash, EA issued a half-apology, half-explanatory tweet outlining what it believes to be a significant reason behind Jedi: Survivor's performance: PC players running Windows 10 on high-end CPUs designed for Windows 11, and powerful GPUs coupled with less powerful CPUs.
«For example, players using cutting-edge, multi-threaded chipsets designed for Windows 11 were encountering problems on Windows 10, or high-end GPUs coupled with lower-performing CPUs also saw unexpected frame loss,» the tweet reads. «Rest assured we are working to address these cases quickly.»
A note from the Jedi Team on the PC version of Star Wars Jedi: Survivor pic.twitter.com/C3bp78VICrApril 28, 2023
Though the statement does go on to apologize to «any of our players experiencing these issues,» some are detecting an accusatory tone in the message, as if EA is acknowledging poor performance while also hand-waving it as a problem for only a «percentage» of PC players with powerful hardware.
"'You're using Windows 10 and an i9 10900k? No wonder our game runs at 30fps on your PC with a 4090.' Oh ok… I guess I need to
Read more on pcgamer.com