We sat down with Zizaran, Hardcore Mode and ARPG veteran, to talk about the Diablo IV Open Beta and his thoughts on the future of Diablo IV! Zizaran's Diablo IV Beta — First Impressions Zizaran's YouTube ChannelZizaran's Twitch ChannelDisclaimer: This one-on-one spoken interview was lightly edited and condensed for the purpose of clarity.Wowhead: In your initial gameplay review video, you mentioned a host of what you thought were good features in Diablo IV. Which feature surprised you the most?
Zizaran: I think the fact that the world felt and looked so good was the most surprising to me.The game’s visuals really are a masterpiece, which is great because for some people this may be one of the most important things while playing Diablo IV. Another highlight for me was character creation.
I was very surprised to read about comparisons between Diablo III and Diablo IV where people claimed both games would look the same, especially in terms of character looks, and I was like: Okay, maybe in their heads?!” But that happened with the release of D2:R as well: people just didn’t see the massive difference between the original and the remastered version — but Diablo IV is definitely an upgrade. I do want to add something that I was a little bit disappointed in Diablo IV with — I don’t really feel like there was any innovation in Diablo IV.
I don’t necessarily think it’s a bad thing to reuse concepts, but seeing incredibly dated features like the Den of Evil style objectives in dungeons, where you have to kill every single monster instead of, let’s say, 90% of monsters, felt like a very 2003-era mechanic. These are endgame dungeons that you’ll be doing for hours and hours, not the first quest in the game — so I hope Diablo IV.
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