Blizzard has shared their plans for tomorrow's hotfix which includes several Abattoir of Zir changes inspired by community feedback.
Everything We Know About the Abattoir of Zir Abattoir of Zir Class Build Guides
Blizzard
Hello all -
We want to thank everyone for the feedback you all have been providing over the last few days since the launch of Abattoir of Zir.
As we talked about at BlizzCon, we wanted to add additional end game features in Diablo IV and have players provide feedback for what could be possible permanent additions in the future as we continue growing the player experience in game.
We have some initial changes we want to provide to players in a hotfix tomorrow for the game that will address some feedback we have been seeing with Abattoir of Zir.
Glyph Experience Rewards We are going to adjust glyph experience rewards starting from Tier 2 upward to be significantly more as you progress through higher tiers of Abattoir of Zir. This should help with feedback we’ve been seeing from players on the amount of time it would take to level up your Tears of Blood glyphs and also benefit other Glyphs you may want to level up as well.
Problematic Affixes We are planning on disabling the Vampiric and Suppressor Affixes from Bloodseekers across the game.
We understand the difficulty these were providing players while running through Abattoir of Zir.
Difficulty and Damage Reductions
We will be scaling the earlier Abattoir of Zir tiers to be a bit easier for players who are onboarding into this new end game feature. We have seen players note that the difficulty ramp is pretty excessive even on the first tier for those who were able to complete Level 100 Nightmare Dungeons before.
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