The hack-and-slashing world of Diablo 4 is already set to be massive, but next month’s launch is only the beginning. Blizzard have detailed the action RPG's post-launch plans which include quarterly seasons, rotating cosmetics via an in-game shop, and of course, a battle pass - all of which was revealed during last night’s developer livestream and a blog post.
Quarterly seasons bring with them new legendary items, battle passes, expected balance changes, and questlines. Interestingly, Blizzard say seasons will “introduce fresh concepts and ideas into the world of Sanctuary,” although there’s no word on what that could include. Season One plans to release in the latter half of July, but “to embark on this next chapter, you must first complete the campaign.” That gives future players over a month to complete the base game’s story before mounting off for more.
Diablo boss Rod Fergusson confirmed that future expansions would join the fray too.
Our unholy year of 2023 means any game with post-launch support also needs a battle pass, and Diablo 4 is no different. Each season’s battle pass will include 27 free tiers and 63 premium tiers, so 90 altogether. Free tiers grant you cosmetics and a resource called smouldering ashes, which you can spend on season blessings that give you a bonus until the next season rolls around. Premium tiers have exclusive cosmetics themed around that season, as well as platinum currency used to buy more cosmetics and future battle passes. The premium battles pass will cost $10, meanwhile, there’s also an accelerated battle pass that skips tiers for $25.
Grinding through a battle pass means you’ll need to look at the season journeys, which list all the new content and objectives available in
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