There's a well set template for Destiny 2's patrol spaces. Most are made up of three public areas containing patrol missions, Lost Sectors and public events, with each leading to a number of instanced areas used for missions and Strikes. So it is again with Lightfall's new patrol space on Neptune, Neomuna.
But in a recent preview session—one that also gave us a look at the in-game loadouts system(opens in new tab)—I got the chance to see Neomuna in action. And while there's plenty that remains familiar, a couple of things set Neomuna apart from previous locations like Europa or Savathun's Throne World.
For one thing, it'll be harder. In a recent post from Destiny 2 game director Joe Blackburn, we learned that players will be power capped on Neomuna, meaning enemies will hit harder than in other patrol zones. In the preview tour, some of the enemies had a red sword next to their name—Destiny 2's shorthand for enemies that are substantially above your Guardian's current power level.
According to Bungie, this was a result of some of the power level experiments done last year—specifically with the Leviathan patrol zone added in Season of the Haunted, where players were locked to 10 below the recommended power level.
The more interesting difference over other Destiny 2 patrol zones was an event prompt that popped up as the player entered one of the public zones. Different to the usual public event message, Bungie revealed that this was a new large-scale event, which the studio teased as «sort of like an Escalation Protocol 2.0».
Escalation Protocol was an event found in the Mars patrol space added in Year 1's Warmind DLC—and subsequently removed when the Destiny Content Vault first took a handful of old planets out of the
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