Having hollowed out the Asteroid of Co-Op (Resource) Extraction FPS, Ghost Ship are sinking their drills into the Planet of Roguelite. The just-announced Deep Rock Galactic: Rogue Core is a crafty feat of genre-splicing in which one to four dwarven miners investigate an alien world whose "core has gone rogue". As in the original Deep Rock Galactic, which we loved, you'll be tunnelling down and fighting critters (exact species TBA) while harvesting precious ores. But this time, there's no returning to the ship once you've loaded up enough. The only way out is down.
The planet in question is Hoxxes IV, home to a wonder substance called Expenite. There used to be a prosperous mining operation there, but all contact has been lost. Your team of Reclaimers must reactivate the old digsites and bypass a strange substance called the Greyout to investigate further. The teaser trailer mixes notes of Dead Space with dashes of Aliens, which is admittedly like mixing raspberry with strawberry jam, but it's an enticing spread all the same.
Rogue Core began life as a Deep Rock Galactic game mode, the developers explain in a Steam post. "Since the inception of Deep Rock Galactic seven years ago, we have had the feeling that the core gameplay would work just as well with the roguelike/lite formula," it reads. "So we started a prototype project as a new gamemode inside DRG. As the prototype evolved, we realised that it had much more potential, and that this would be a great opportunity to return to that open development and Early Access mindset. Thus, it became clear that making it as a standalone spin-off would be the right choice for us."
The spin-off shares a heck of a lot with the original game, including "traversal tools,
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