Completing the full-blown nostalgia that comes with the DLC of , players can unlock a special mode and control Richter Belmont in a classic experience similar to. This brilliant but heavy departure from ' traditional gameplay only becomes available to players that have progressed fairly deep into the DLC. Offering a totally new adventure, players must still find new weapons and unlock skills as the vampire slayer to eventually defeat Dracula, as the Belmont family has done many times before.
Players can start Richter mode after visiting the Dracula's Castle biome in the DLC. In addition, a particular lore room about halfway through the DLC's content may be found after players defeat Death and travel through the Clock Tower area. The must-own excellence of ' extra content shines here, especially when players find a large golden hourglass with two pillars depicting people reaching out to each other. Triggering this object takes players to an upside-down version of the room, where Richter is trapped in a large cage.
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Going up to Richter gives players a prompt to free to hero from their cage, where the descendant of the monster hunters gives their thanks when released. When players return to this room on a subsequent run, they can travel to the upside-down version again to activate Richter mode. With an unorthodox playstyle that cannot be taught in the training room from the update in , Richter acts with moves that resemble his original series, replacing several of the mechanics players have gotten used to in this rogue-like.
Richter replaces the player's dodge roll with a dash instead, moving through enemies the same way with a different animation.
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