is an anomaly in Sony’s first-party titles as it was met with relatively tepid reviews and didn’t get a sequel. However, it still has its fans that are clamoring for a follow-up that will likely never come. Game Director Jeff Ross recently gave more details on the ill-fated by talking about the direction the team wanted to go in, what kind of gameplay advancements it would have had, and more.
Ross talked about about the theoretical sequel to USA Today and how it could have been the “definitive version” of the game. He drew comparisons to and the series where they got more complicated with and streamlined (for the most part) with each release. was supposed to be a base to which sequels could eventually build off of.
“First games –, the first – are basic,” he said. “They are a platform to build on top of for subsequent titles. And if you look at a game like, you could surface swim in the first game. In the second or third game, you could go underwater. Then in the fourth game, you’re scuba diving underwater. They didn’t start with scuba diving, they built towards it. That applies to every game. is going to have swimming underwater. It’s gonna have all the things that they probably wanted to do in the first game but just ran out of time. So you create the minimum viable entry and then hope you get to build the second one. Because you’re not arguing over the foundations, you’re arguing over the epic new ideas that you’re gonna be putting into it.”
Speaking of swimming, protagonist Deacon St. John was supposed to be able to swim in the sequel, a decent upgrade considering around 75% of the self-inflicted deaths (meaning when the player killed themselves) came from drowning. But that was just going to be only one of the
Read more on comingsoon.net