Days Gone was released in 2019 to mixed reviews and not enough sales to impress Sony right away. The game gained a sizable fan base, especially after a series of patches to address performance issues and glitches, but it wasn't enough to persuade Sony that Days Gone 2 should exist.
While a sequel is feasible, Sony has announced that developer Bend Studio is now developing a new open-world IP, but details on the project are sparse. Days Gone ended with lots of unanswered questions, Days Gone concluded with many unsolved questions, so here's why a sequel is a must.
Days Gone's approach to quick travel is its most distinct contribution to open-world action-adventure. Deacon's motorcycle is inseparable from moment-to-moment gameplay and offers excellent features due to Deacon St. John's previous involvement with Days Gone's fictional Mongrels Motorcycle Club.
Deacon's bike must be refueled, either with idle gas canisters discovered in the open world or at a friendly faction camp, and certain amounts of fuel are required to fast-travel specific distances.
Bend Studio’s open-world is different from the other. Days Gone is the Platonic ideal of an open-world game, with everything players expect from the genre and nothing else. It has a large and lovely environment.
It tells the narrative of a morally ambiguous gruff white man. It contains primary and secondary quests with cash prizes and supports melee and distance combat.
In other words, typical zombie apocalypse fare. Days Gone has little to distinguish itself from the zombie pack regarding both environment design and plot. The world is nearly identical to that seen in The Walking Dead. The developers can add more elements to the sequel considering the current-gen consoles.
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