The director of Days Gone has said «local studio management always made us feel like it was a big disappointment», and called Sony's decision not to greenlight a sequel «weird».
Reacting to the news that Sucker Punch's PlayStation exclusive Ghost of Tsushima has now sold over 8m copies, Days Gone director Jeff Ross said that when he left Sony in late 2020, the zombie game had already sold over 8m copies — and it has since gone on to sell even more, plus over a million sales on Steam.
But despite Days Gone's sales success, Ross said: «Local studio management always made us feel like it was a big disappointment.» " It's weird!" Ross added of Sony's decision not to back a sequel.
At the time I left Sony, Days Gone had been out for a year and a half (and a month), and sold over 8 million copies. It's since gone on to sell more, and then a million+ on Steam. Local studio management always made us feel like it was a big disappointment. <a href=«https://twitter.com/hashtag/daysgone?src=hash&ref_src=» https: www.eurogamer.net>#daysgone
<a href=«https://twitter.com/hashtag/PlayStation?src=hash&ref_src=» https: www.eurogamer.net>#PlayStation https://t.co/KMZr2pGe9r
Days Gone developer Sony Bend unsuccessfully pitched the sequel in 2019. According to Bloomberg: «Although the first game had been profitable, its development had been lengthy and critical reception was mixed, so a Days Gone 2 wasn't seen as a viable option.»
It seems Sony took Days Gone review scores into consideration here (it currently has a 71 Metascore), as well as its six or seven-year development, even if that's not the feedback Sony Bend itself received. Eurogamer's review called Days Gone «a shallow copy of many better open-world action games».
Ross claimed
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