Cyberpunk 2077: Phantom Liberty is filled with plenty of memorable sequences, but if there's a boss fight that doesn't fail to impress is the Chimera boss fight, which is unlike anything found in both the base game and the expansion. What makes this epic boss fight even better is the amazing sound production, which was handled by Sound Lab in collaboration with CD Projekt Red internal team.
We recently had the chance to have a quick chat about the Chimera boss fight as well as a few other topics with Masanobu ‘Tomi’ Tomita, Senior Supervising Sound Designer, and Gabriel Acosta, Sound Designer at Sound Lab. You can find the full Q&A below.
Cyberpunk 2077 had an already established audiovisual element before the release of
the Phantom Liberty expansion. How did the collaboration with Sound Lab come about,
and what were its main goals?
Masanobu ‘Tomi’ Tomita - The Audio Director that was at CD Projekt Red at the time and I had
worked together for many years, on multiple projects across several different studios. He was
excited to recommend Sound Lab as a partner for Phantom Liberty, as he felt we had the
potential to be a good match for the project. We met and discussed the audio needs with the
amazing internal team of Lead Sound Designer, Krzystof Popiel and Audio Producer, Joanna
Frankowska. The goal was to support the internal team and incorporate fresh sounds and
ideas. After a couple of meetings, tossing around concepts and talking through creative
approaches, we moved forward. I believe it was the first time that CD Projekt Red has
incorporated an audio outsource provider for sound design into their workflow, so it was a bit
of an experiment for them. It was an honor to work on such an iconic title and with such
fantasti