In Final Fantasy VII Remake, players had the chance to thoroughly explore the movesets of Cloud, Barret, Tifa, and Aerith through an extended stay in Midgar. Final Fantasy VII Rebirth adds several new playable party members. While we already covered how one of those new playable characters, Red XIII, controls (read more here), this time, we're talking about another playable party member: Cait Sith.
The cat creature joins the party during the course of Final Fantasy VII Rebirth following a brief cameo in Final Fantasy VII Remake. Just like Red XIII, he becomes a playable character for the first time in the Remake trilogy in Rebirth. As the team began adapting the underappreciated character for gameplay fitting the Remake trilogy and, in particular, Rebirth, they looked towards Cait Sith's original Final Fantasy VII mechanics.
«For Cait Sith, we wanted to keep intact the really fun elements from the original, like the dice attacks and the luck components in his battle play; that's shown in Rebirth as well,» director Naoki Hamaguchi tells Game Informer. «Of course, given its very cute appearance, it's going to have a more quirky and extravagant fighting style as opposed to the more orthodox battle style of Cloud.»
Battle director Teruki Endo agrees with Hamaguchi's desire to rely heavily on the original elements prevalent in Cait Sith's style. «It really goes back to looking at and analyzing what is at the core of these characters going back to the original,» Endo says. «For Cait Sith, there are these luck-based abilities; we really wanted to express these in Rebirth. Starting from there, we would then build upon it with commands and actions we felt were suitable for this character. It's not just the case for [new additions
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