CNBC have been talking to some analyst who have suggested there is a firm belief that Sony will launch a PlayStation 5 Pro model in the second half of this year.
“There seems to be a broad consensus in the game industry that Sony is indeed preparing a launch of a PS5 Pro in the second half of 2024,” Serkan Toto, CEO of Tokyo-based games consultancy Kantan Games, told CNBC. “And Sony will want to make sure to have a great piece of hardware ready when GTA VI hits in 2025, a launch that will be a shot in the arm for the entire gaming industry.”
What a PS5 Pro would look like is anyone’s guess at the moment, there’s bound to be improvements to the internal architecture to reduce power consumption and heat output, but after that Sony’s choices are rather limited. Adding full 8K support seems rather pointless when 8K televisions aren’t really a big seller at the moment, and the PS5 already supports it in a roundabout way.
The PS5 Pro will not look like this, but it’s cool, innit?
What is more likely is that the PS5 Pro is going to have a more powerful GPU built in, so that games can run at higher resolutions, and one option is to have a custom AI upscaling chip, similar to Nvidia using hardware machine learning on their GeForce GPUs.
AMD’s FSR is used on consoles, but this doesn’t rely on hardware and isn’t quite as good as Nvidia’s DLSS upscaling on PC. Nvidia and AMD also both support frame generation on their latest GPUs, increasing the frame rate that you see by using AI and machine learning to create completely new frames between two that are rendered by the game. This isn’t perfect, as it can increase input latency, though there’s various techniques to try and lower latency to compensate.
If Sony wanted to do something flashy, though, they’ll probably push harder on ray tracing. This was one of the headline features for both PS5 and Xbox Series X|S, but the same as upscaling, Nvidia has a huge advantage over AMD GPUs both with performance and image quality. This would
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