Gearbox Software really broke the mold with its latest release, Tiny Tina's Wonderlands. Although on the surface the newest addition to the Borderlands universe shares a lot of similarities with its predecessors, and was even directly inspired by some Borderlands 2 DLC, Tiny Tina's Wonderlands really forges its own path. Alongside the classic Borderlands sense of humor, irreverent violence, and cartoonish art style, Tiny Tina's Wonderlands features vastly different gameplay with role-playing tabletop themes at its core.
Another area where Tiny Tina's Wonderlands builds on what the previous Borderlands games offered is its class system. Adapting what players would come to expect from a Borderlands title and presenting a very much new and improved version is one of the reasons Tiny Tina's Wonderlands has had such a successful launch, even compared to other entries in the franchise. Its fantasy focus, fun overworld, and tabletop features have been well received by fans, and many think there are elements – such as the class system – that would transition perfectly into Borderlands 4.
How Tiny Tina's Wonderlands Compares to the Borderlands Trilogy
Players have the chance to completely customize their Fatemaker, picking not only how they look but also their background and voice as well. Once this is done, gamers have the chance to choose one of six distinct classes, from the necromancer Graveborn to the mage-like Spellshot. Each of Tiny Tina's Wonderlands' six classes has two action skills, one skill tree, and one class feat, with a variety of moves that can cause elemental damage or hurl weaponry to cause a great deal of destruction.
Things get even more interesting when players choose a secondary class during the course of their
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