The Expertise system has been one of the more polarizing additions to arrive in The Division 2’s long-awaited Season 9 update. This new form of progression adds an incremental and deliberately slow stat gain to equippable items like guns and armor pieces. According to a May 30 update from Ubisoft, the system had been miscalculating the amount of XP that kills should reward, and as a result, will have to be rolled back to keep game balance in check. Affected Division 2 players will lose some of the unintended progress in their Expertise and Proficiency but will be given free SHD caches with items and materials for their trouble.
For those players unfamiliar with it, the Division 2 Expertise system is a passive XP system tied to individual items rather than your character. The more you use an armor piece or weapon, the more Proficiency points you gain for that specific item. Once you hit a certain threshold, your Expertise level goes up, allowing you to invest resources to increase the item’s Grade and overall stats. It’s not something you actively grind, but rather a little buff that slowly grows in the background as you play the game.
As it turns out, the Expertise system was dolling out kill XP a bit faster than it should have, and players were on track to hit certain power thresholds and level up caps sooner than expected. As this would impact the long-term power balance of The Division 2 and runs the risk of making content feel too easy, Ubisoft has been forced to reset players down to their intended level of progress.
The Expertise system rollback will deploy on May 31, and afterward you may notice a small decrease in the Proficiency values of items you had put time or resources into to level up. This is ultimately
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