Tiny Tina’s Wonderlands, while strong, is not a perfect game. The spin-off had a rough launch with a solid number of bugs and major server issues, while its Mirrors of Mystery DLC has drawn criticism from even the most loyal Borderlands fans. However, one issue with the game is something that only those who invest a lot of time into the Chaos Chamber will pick up on.
The problem in question is tied to Dry’l, one of the best bosses in the main campaign forTiny Tina’s Wonderlands. Deployed when Tina is angry with her party and wants to lash out at Frette and Valentine, Dry’l is meant to be overpowered for the point in the campaign where he appears. Funnily enough though, he is a balanced and memorable fight in the main story, but a broken and unenjoyable encounter later on in the Chaos Chamber. If the Chaos Chamber returns in Borderlands 4, a boss like Dry’l needs to be avoided.
How Tiny Tina's Wonderlands' Raid Bosses Stack Up to Borderlands 2's
The main flaw with Dry’l is that he is simply unbalanced for higher Chaos levels. This is because of one ability he uses within his second phase, which allows him to regenerate a sizable chunk of his shield. While an ability like this works fine on a first playthrough, as players can cut down his health bar quick enough that the regen is negligible, this can not be said for the high Chaos levels. Even regular enemies are strong on Chaos level 20 and higher, so most of the bosses can take extremely long to bring down in the Chaos Chamber — especially Dry’l.
There are several frustrating aspects about Dry’l’s healing, though the biggest is that it cannot be stopped. Players simply need to deal more damage faster than Dry’l can recover his health, which is easier said than done. Unless
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