All too often, the games of Dragon Age boil down its great moral dilemma of the Mages and Templars down to Mages good, Templars bad. There’s no doubt the Templars are oppressive and need some correction, but out-of-control Mages are completely dangerous. There are probably better ways to handle it and Mages should not be stripped of autonomy, but it really is “Mages Good, Templars Bad” a lot of the time.
Ironically enough, every Dragon Age game features a mage who betrays the player. Dragon Age: Origins players learn of Morrigan’s own secret agenda as they head into the battle of Denerim, Dragon Age 2 players learn (and potentially aid) Anders in beginning the Mage-Templar war that thrusts the world into chaos, and players learn that Dragon Age: Inquisition’s Solas is behind bigger events than even that. If there’s one thing fans should be wary of heading into the new game, it’s any mage companion that joins the Dragon Age: Dreadwolf party.
Dragon Age: Dreadwolf — How Red Lyrium Could Tie Into Solas' Plot
Perhaps the worst oversimplification of the Mage-Templar war can be how Anders essentially gets a pass, despite thrusting the world into chaos. With Solas willing to destroy all of Thedas to tear down the Veil, this mistake should not be repeated in Dragon Age: Dreadwolf.
Dragon Age always pushes choices toward the fore of the franchise, and it does present players with a choice (in a way) when it comes to Anders’ destruction of the Chantry. Players can unknowingly assist if their relationship is high enough with Anders, and as Hawke, they can decide his fate thereafter. It’s possible to kill Anders as punishment for his crime, aid him then and there with fighting the templars, high enough relationship and the right choices
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