After multiple delays and an early unlock period that was marred by game-breaking bugs, Blood Bowl 3 launched on February 24. In spite of fixes for the most egregious issues, like the servers straight-up not working, it's currently sitting at a user rating of Mostly Negative on Steam(opens in new tab). Only 27% of user reviews are positive.
The Blood Bowl team responded to complaints with a community update, promising to address the main issues players are having. Firstly, the remaining bugs. «The functionality of the game is our main priority and rest assured we will do our best to address any bugs or broken elements as soon as we can,» they said.
Next, they moved on to complaints about monetization. While Blood Bowl 3 lets players customize team colors and emblems, individual player options like helmets and shoulderpads are only available in a shop where they have to be paid for with in-game currency called warpstone. (While warpstone is not on sale yet, bringing up a blank page in the store, customers who paid an extra $US20 for the Brutal Edition got 1,000 warpstone as part of the package.)
«This is something we tried to communicate ahead of the launch, but we intend to implement features allowing players to be rewarded either with cosmetic items or Warpstone through play as well as purchase,» the team said. «We know that we will probably not be able to convince all of you but we truly believe that our system is fair, rewarding and optional and that's understandable.»
There will be two ways to earn warpstone and free cosmetics, they explain. First, by leveling up your coach through winning games, and the second via earning xp for completing tasks in seasonal content, whether in singleplayer or multiplayer. The thing
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