Wowhead participated in a group interview with Associate Game Director Morgan Day and Lead Narrative Designer Steve Danuser, covering many topics on upcoming patch 10.1, Embers of Neltharion! Questions from this interview were asked by Wowhead, Shacknews, Dot Esports, Windows Central, MMORPG.com, EsportsGG, Blizzard Watch, BlizzPlanet, MMO-Champion and Tech Radar. Please note: the wording in this interview has been lightly edited for clarity.
Experiencing the World in Embers of NeltharionGreg from Shacknews: Since the release of Dragonflight, you've given players a lot of different ways to experience the world, get gear, explore, and level up. What's it been like and what have you learned since the release that you're not implemented into Patch 10.1?
Morgan: There was a tremendous amount of effort that the team put into Dragonflight. There's been so much -positive feedback around all the different features from the talent revamp to the profession revamp. Dragonriding has been an absolutely incredible addition to World of Warcraft. That's something we've seen a lot of amazing player feedback from. That's a lot of the things that we're looking to continue to update and expand upon in the Embers of Neltharion update. I can talk about Dragonriding for a minute because I love it so much. That's an area where we've had tons of positive feedback and are actually continuing to improve upon that in the Embers of Neltharion, where we're adding new Dragonriding Glyphs and those glyphs are sprinkled throughout the Zaralek Cavern, as well as new races and new traits that you can use your Glyphs to learn. There's a tremendous amount of effort that the team has put into it, really just wanting to build upon that foundation that the Read more on wowhead.com